﻿using System;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;
using System.Text;
using _2DgameServer.Servers;
namespace _2DgameServer
{
    class Program
    {
        
        static void Main(string[] args)
        {
            Server server = new Server(8888);
            Console.Read();
        }
      
    }
}
